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Creating meshes from vtu surface files#
For this example we create meshes from surface layers.
from shutil import which
import ogstools as ot
from ogstools import meshlib as ml
from ogstools.examples import surface_paths
The loaded surfaces are defined within VTU files and adhere to properties such as non-intersecting boundaries with consistent x and y bounds. Alternatively, surfaces can also be created using PyVista with the same properties.
surface1 = ml.Surface(surface_paths[0], material_id=0)
surface2 = ml.Surface(surface_paths[1], material_id=5)
surface3 = ml.Surface(surface_paths[2], material_id=2)
surface4 = ml.Surface(surface_paths[3], material_id=3)
Create 3 layers from previously defined surfaces and add all layers to a layerset (ordererd from top to bottom)
layer1 = ml.Layer(top=surface1, bottom=surface2, num_subdivisions=2)
layer2 = ml.Layer(top=surface2, bottom=surface3, num_subdivisions=1)
layer3 = ml.Layer(top=surface3, bottom=surface4, num_subdivisions=0)
layer_set1 = ml.LayerSet(layers=[layer1, layer2, layer3])
From layerset creation of simplified meshes (sm), prism meshes (pm), voxel meshes (vm), tetraeder mesh (tm) is possible.
sm = ml.to_region_simplified(layer_set1, xy_resolution=200, rank=3).mesh
pm = ml.to_region_prism(layer_set1, resolution=200).mesh
vm = ml.to_region_voxel(layer_set1, resolution=[200, 200, 50]).mesh
tetgen_present = (
which("tetgen") is not None
) # an optional requirement (needs to be installed on system or via pip)
if tetgen_present:
tm = ml.to_region_tetraeder(layer_set1, resolution=200).mesh
else:
tm = None
Simplified mesh#
ot.plot.contourf(sm.scale([1, 1, 5]), ot.variables.material_id).show()

Voxel mesh#
ot.plot.contourf(vm.scale([1, 1, 5]), ot.variables.material_id).show()

Prism mesh#
ot.plot.contourf(pm.scale([1, 1, 5]), ot.variables.material_id).show()

Tetraeder mesh#
if tm:
ot.plot.contourf(tm.scale([1, 1, 5]), ot.variables.material_id).show()

Total running time of the script: (0 minutes 13.482 seconds)